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action_code.h

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  1/*
  2Copyright 2013 Jun Wako <wakojun@gmail.com>
  3
  4This program is free software: you can redistribute it and/or modify
  5it under the terms of the GNU General Public License as published by
  6the Free Software Foundation, either version 2 of the License, or
  7(at your option) any later version.
  8
  9This program is distributed in the hope that it will be useful,
 10but WITHOUT ANY WARRANTY; without even the implied warranty of
 11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 12GNU General Public License for more details.
 13
 14You should have received a copy of the GNU General Public License
 15along with this program.  If not, see <http://www.gnu.org/licenses/>.
 16*/
 17
 18#pragma once
 19
 20#include "modifiers.h"
 21
 22/** \brief Action codes
 23 *
 24 * 16bit code: action_kind(4bit) + action_parameter(12bit)
 25 *
 26 * Key Actions(00xx)
 27 * -----------------
 28 * ACT_MODS(000r):
 29 * 000r|0000|0000 0000    No action code
 30 * 000r|0000|0000 0001    Transparent code
 31 * 000r|0000| keycode     Key
 32 * 000r|mods|0000 0000    Modifiers
 33 * 000r|mods| keycode     Modifiers+Key(Modified key)
 34 *   r: Left/Right flag(Left:0, Right:1)
 35 *
 36 * ACT_MODS_TAP(001r):
 37 * 001r|mods|0000 0000    Modifiers with OneShot
 38 * 001r|mods|0000 0001    Modifiers with tap toggle
 39 * 001r|mods|0000 00xx    (reserved)
 40 * 001r|mods| keycode     Modifiers with Tap Key(Dual role)
 41 *
 42 * Other Keys(01xx)
 43 * ----------------
 44 * ACT_USAGE(0100): TODO: Not needed?
 45 * 0100|00| usage(10)     System control(0x80) - General Desktop page(0x01)
 46 * 0100|01| usage(10)     Consumer control(0x01) - Consumer page(0x0C)
 47 * 0100|10| usage(10)     (reserved)
 48 * 0100|11| usage(10)     (reserved)
 49 *
 50 * ACT_MOUSEKEY(0101): TODO: Merge these two actions to conserve space?
 51 * 0101|xxxx| keycode     Mouse key
 52 *
 53 * ACT_SWAP_HANDS(0110):
 54 * 0110|xxxx| keycode     Swap hands (keycode on tap, or options)
 55 *
 56 * 0111|xxxx xxxx xxxx    (reserved)
 57 *
 58 * Layer Actions(10xx)
 59 * -------------------
 60 * ACT_LAYER(1000):
 61 * 1000|oo00|pppE BBBB   Default Layer Bitwise operation
 62 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
 63 *   ppp:   4-bit chunk part(0-7)
 64 *   EBBBB: bits and extra bit
 65 * 1000|ooee|pppE BBBB   Layer Bitwise Operation
 66 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
 67 *   ppp:   4-bit chunk part(0-7)
 68 *   EBBBB: bits and extra bit
 69 *   ee:    on event(01:press, 10:release, 11:both)
 70 *
 71 * ACT_LAYER_MODS(1001):
 72 * 1001|LLLL| mods       Layer with modifiers held
 73 *
 74 * ACT_LAYER_TAP(101x):
 75 * 101E|LLLL| keycode    On/Off with tap key    (0x00-DF)[TAP]
 76 * 101E|LLLL|1110 mods   On/Off with modifiers  (0xE0-EF)[NOT TAP]
 77 * 101E|LLLL|1111 0000   Invert with tap toggle (0xF0)   [TAP]
 78 * 101E|LLLL|1111 0001   On/Off                 (0xF1)   [NOT TAP]
 79 * 101E|LLLL|1111 0010   Off/On                 (0xF2)   [NOT TAP]
 80 * 101E|LLLL|1111 0011   Set/Clear              (0xF3)   [NOT TAP]
 81 * 101E|LLLL|1111 0100   One Shot Layer         (0xF4)   [TAP]
 82 * 101E|LLLL|1111 xxxx   Reserved               (0xF5-FF)
 83 *   ELLLL: layer 0-31(E: extra bit for layer 16-31)
 84 */
 85enum action_kind_id {
 86    /* Key Actions */
 87    ACT_MODS      = 0b0000,
 88    ACT_LMODS     = 0b0000,
 89    ACT_RMODS     = 0b0001,
 90    ACT_MODS_TAP  = 0b0010,
 91    ACT_LMODS_TAP = 0b0010,
 92    ACT_RMODS_TAP = 0b0011,
 93    /* Other Keys */
 94    ACT_USAGE    = 0b0100,
 95    ACT_MOUSEKEY = 0b0101,
 96    /* One-hand Support */
 97    ACT_SWAP_HANDS = 0b0110,
 98    /* Layer Actions */
 99    ACT_LAYER         = 0b1000,
100    ACT_LAYER_MODS    = 0b1001,
101    ACT_LAYER_TAP     = 0b1010, /* Layer  0-15 */
102    ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
103};
104
105/** \brief Action Code Struct
106 *
107 * NOTE:
108 * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
109 * AVR looks like a little endian in avr-gcc.
110 * Not portable across compiler/endianness?
111 *
112 * Byte order and bit order of 0x1234:
113 *   Big endian:                Little endian:
114 *   --------------------       --------------------
115 *   FEDC BA98  7654 3210       0123 4567  89AB CDEF
116 *   0001 0010  0011 0100       0010 1100  0100 1000
117 *     0x12       0x34            0x34       0x12
118 */
119typedef union {
120    uint16_t code;
121    struct action_kind {
122        uint16_t param : 12;
123        uint8_t  id : 4;
124    } kind;
125    struct action_key {
126        uint8_t code : 8;
127        uint8_t mods : 4;
128        uint8_t kind : 4;
129    } key;
130    struct action_layer_bitop {
131        uint8_t bits : 4;
132        uint8_t xbit : 1;
133        uint8_t part : 3;
134        uint8_t on : 2;
135        uint8_t op : 2;
136        uint8_t kind : 4;
137    } layer_bitop;
138    struct action_layer_mods {
139        uint8_t mods : 8;
140        uint8_t layer : 4;
141        uint8_t kind : 4;
142    } layer_mods;
143    struct action_layer_tap {
144        uint8_t code : 8;
145        uint8_t val : 5;
146        uint8_t kind : 3;
147    } layer_tap;
148    struct action_usage {
149        uint16_t code : 10;
150        uint8_t  page : 2;
151        uint8_t  kind : 4;
152    } usage;
153    struct action_swap {
154        uint8_t code : 8;
155        uint8_t opt : 4;
156        uint8_t kind : 4;
157    } swap;
158} action_t;
159
160/* action utility */
161#define ACTION_NO 0
162#define ACTION_TRANSPARENT 1
163#define ACTION(kind, param) ((kind) << 12 | (param))
164
165enum mods_codes {
166    MODS_ONESHOT    = 0x00,
167    MODS_TAP_TOGGLE = 0x01,
168};
169#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
170#define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f) << 8 | 0)
171#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f) << 8 | (key))
172#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | (key))
173#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | MODS_ONESHOT)
174#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | MODS_TAP_TOGGLE)
175
176/** \brief Other Keys
177 */
178enum usage_pages {
179    PAGE_SYSTEM,
180    PAGE_CONSUMER,
181};
182
183#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM << 10 | (id))
184#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER << 10 | (id))
185#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
186
187/** \brief Layer Actions
188 */
189enum layer_param_on {
190    ON_PRESS   = 1,
191    ON_RELEASE = 2,
192    ON_BOTH    = 3,
193};
194
195/** \brief Layer Actions
196 */
197enum layer_param_bit_op {
198    OP_BIT_AND = 0,
199    OP_BIT_OR  = 1,
200    OP_BIT_XOR = 2,
201    OP_BIT_SET = 3,
202};
203
204/** \brief Layer Actions
205 */
206enum layer_param_tap_op {
207    OP_TAP_TOGGLE = 0xF0,
208    OP_ON_OFF,
209    OP_OFF_ON,
210    OP_SET_CLEAR,
211    OP_ONESHOT,
212};
213#define ACTION_LAYER_BITOP(op, part, bits, on) ACTION(ACT_LAYER, (op) << 10 | (on) << 8 | (part) << 5 | ((bits)&0x1f))
214#define ACTION_LAYER_TAP(layer, key) ACTION(ACT_LAYER_TAP, (layer) << 8 | (key))
215/* Default Layer */
216#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer) / 4, 1 << ((layer) % 4))
217/* Layer Operation */
218#define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
219#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
220#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
221#define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer) / 4, 1 << ((layer) % 4), (on))
222#define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR((layer) / 4, 1 << ((layer) % 4), (on))
223#define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer) / 4, ~(1 << ((layer) % 4)), (on))
224#define ACTION_LAYER_GOTO(layer) ACTION_LAYER_SET(layer, ON_PRESS)
225#define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer) / 4, 1 << ((layer) % 4), (on))
226#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
227#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
228#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
229#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
230#define ACTION_LAYER_MODS(layer, mods) ACTION(ACT_LAYER_MODS, (layer) << 8 | (mods))
231/* With Tapping */
232#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
233#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
234/* Bitwise Operation */
235#define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
236#define ACTION_LAYER_BIT_OR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
237#define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
238#define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
239/* Default Layer Bitwise Operation */
240#define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
241#define ACTION_DEFAULT_LAYER_BIT_OR(part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
242#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
243#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
244
245/* OneHand Support */
246enum swap_hands_param_tap_op {
247    OP_SH_TOGGLE = 0xF0,
248    OP_SH_TAP_TOGGLE,
249    OP_SH_ON_OFF,
250    OP_SH_OFF_ON,
251    OP_SH_OFF,
252    OP_SH_ON,
253    OP_SH_ONESHOT,
254};
255
256#define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF()
257#define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE)
258#define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE)
259#define ACTION_SWAP_HANDS_ONESHOT() ACTION(ACT_SWAP_HANDS, OP_SH_ONESHOT)
260#define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key)
261#define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF)
262#define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON)
263#define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON)
264#define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF)