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matrix_common.c

4880 bytes
  1#include "matrix.h"
  2#include "debounce.h"
  3#include "wait.h"
  4#include "print.h"
  5#include "debug.h"
  6
  7#ifdef SPLIT_KEYBOARD
  8#    include "split_common/split_util.h"
  9#    include "split_common/transactions.h"
 10#    include <string.h>
 11
 12#    define ROWS_PER_HAND (MATRIX_ROWS / 2)
 13#else
 14#    define ROWS_PER_HAND (MATRIX_ROWS)
 15#endif
 16
 17#ifndef MATRIX_IO_DELAY
 18#    define MATRIX_IO_DELAY 30
 19#endif
 20
 21/* matrix state(1:on, 0:off) */
 22matrix_row_t raw_matrix[MATRIX_ROWS];
 23matrix_row_t matrix[MATRIX_ROWS];
 24
 25#ifdef SPLIT_KEYBOARD
 26// row offsets for each hand
 27uint8_t thisHand, thatHand;
 28#endif
 29
 30#ifdef MATRIX_MASKED
 31extern const matrix_row_t matrix_mask[];
 32#endif
 33
 34// user-defined overridable functions
 35
 36__attribute__((weak)) void matrix_init_kb(void) {
 37    matrix_init_user();
 38}
 39
 40__attribute__((weak)) void matrix_scan_kb(void) {
 41    matrix_scan_user();
 42}
 43
 44__attribute__((weak)) void matrix_init_user(void) {}
 45
 46__attribute__((weak)) void matrix_scan_user(void) {}
 47
 48// helper functions
 49
 50inline uint8_t matrix_rows(void) {
 51    return MATRIX_ROWS;
 52}
 53
 54inline uint8_t matrix_cols(void) {
 55    return MATRIX_COLS;
 56}
 57
 58inline bool matrix_is_on(uint8_t row, uint8_t col) {
 59    return (matrix[row] & ((matrix_row_t)1 << col));
 60}
 61
 62inline matrix_row_t matrix_get_row(uint8_t row) {
 63    // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
 64    // switch blocker installed and the switch is always pressed.
 65#ifdef MATRIX_MASKED
 66    return matrix[row] & matrix_mask[row];
 67#else
 68    return matrix[row];
 69#endif
 70}
 71
 72#if (MATRIX_COLS <= 8)
 73#    define print_matrix_header() print("\nr/c 01234567\n")
 74#    define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
 75#elif (MATRIX_COLS <= 16)
 76#    define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
 77#    define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
 78#elif (MATRIX_COLS <= 32)
 79#    define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
 80#    define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
 81#endif
 82
 83void matrix_print(void) {
 84    print_matrix_header();
 85
 86    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
 87        print_hex8(row);
 88        print(": ");
 89        print_matrix_row(row);
 90        print("\n");
 91    }
 92}
 93
 94#ifdef SPLIT_KEYBOARD
 95bool matrix_post_scan(void) {
 96    bool changed = false;
 97    if (is_keyboard_master()) {
 98        static bool  last_connected              = false;
 99        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
100        if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
101            changed = memcmp(matrix + thatHand, slave_matrix, sizeof(slave_matrix)) != 0;
102
103            last_connected = true;
104        } else if (last_connected) {
105            // reset other half when disconnected
106            memset(slave_matrix, 0, sizeof(slave_matrix));
107            changed = true;
108
109            last_connected = false;
110        }
111
112        if (changed) memcpy(matrix + thatHand, slave_matrix, sizeof(slave_matrix));
113
114        matrix_scan_kb();
115    } else {
116        transport_slave(matrix + thatHand, matrix + thisHand);
117
118        matrix_slave_scan_kb();
119    }
120
121    return changed;
122}
123#endif
124
125/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
126__attribute__((weak)) void matrix_io_delay(void) {
127    wait_us(MATRIX_IO_DELAY);
128}
129__attribute__((weak)) void matrix_output_select_delay(void) {
130    waitInputPinDelay();
131}
132__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
133    matrix_io_delay();
134}
135
136// CUSTOM MATRIX 'LITE'
137__attribute__((weak)) void matrix_init_custom(void) {}
138__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) {
139    return true;
140}
141
142#ifdef SPLIT_KEYBOARD
143__attribute__((weak)) void matrix_slave_scan_kb(void) {
144    matrix_slave_scan_user();
145}
146__attribute__((weak)) void matrix_slave_scan_user(void) {}
147#endif
148
149__attribute__((weak)) void matrix_init(void) {
150#ifdef SPLIT_KEYBOARD
151    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
152    thatHand = ROWS_PER_HAND - thisHand;
153#endif
154
155    matrix_init_custom();
156
157    // initialize matrix state: all keys off
158    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
159        raw_matrix[i] = 0;
160        matrix[i]     = 0;
161    }
162
163    debounce_init(ROWS_PER_HAND);
164
165    matrix_init_kb();
166}
167
168__attribute__((weak)) uint8_t matrix_scan(void) {
169    bool changed = matrix_scan_custom(raw_matrix);
170
171#ifdef SPLIT_KEYBOARD
172    changed = debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed) | matrix_post_scan();
173#else
174    changed = debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
175    matrix_scan_kb();
176#endif
177
178    return changed;
179}
180
181__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) {
182    return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index));
183}