process_tap_dance.h
3693 bytes
1/* Copyright 2016 Jack Humbert
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#include <stdint.h>
20#include <stdbool.h>
21#include "action.h"
22#include "quantum_keycodes.h"
23
24typedef struct {
25 uint16_t interrupting_keycode;
26 uint8_t count;
27 uint8_t weak_mods;
28#ifndef NO_ACTION_ONESHOT
29 uint8_t oneshot_mods;
30#endif
31 bool pressed : 1;
32 bool finished : 1;
33 bool interrupted : 1;
34} tap_dance_state_t;
35
36typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);
37
38typedef struct tap_dance_action_t {
39 tap_dance_state_t state;
40 struct {
41 tap_dance_user_fn_t on_each_tap;
42 tap_dance_user_fn_t on_dance_finished;
43 tap_dance_user_fn_t on_reset;
44 tap_dance_user_fn_t on_each_release;
45 } fn;
46 void *user_data;
47} tap_dance_action_t;
48
49typedef struct {
50 uint16_t kc1;
51 uint16_t kc2;
52} tap_dance_pair_t;
53
54typedef struct {
55 uint16_t kc;
56 uint8_t layer;
57 void (*layer_function)(uint8_t);
58} tap_dance_dual_role_t;
59
60#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
61 { .fn = {tap_dance_pair_on_each_tap, tap_dance_pair_finished, tap_dance_pair_reset, NULL}, .user_data = (void *)&((tap_dance_pair_t){kc1, kc2}), }
62
63#define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \
64 { .fn = {tap_dance_dual_role_on_each_tap, tap_dance_dual_role_finished, tap_dance_dual_role_reset, NULL}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_move}), }
65
66#define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
67 { .fn = {NULL, tap_dance_dual_role_finished, tap_dance_dual_role_reset, NULL}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_invert}), }
68
69#define ACTION_TAP_DANCE_FN(user_fn) \
70 { .fn = {NULL, user_fn, NULL, NULL}, .user_data = NULL, }
71
72#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) \
73 { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, NULL}, .user_data = NULL, }
74
75#define ACTION_TAP_DANCE_FN_ADVANCED_WITH_RELEASE(user_fn_on_each_tap, user_fn_on_each_release, user_fn_on_dance_finished, user_fn_on_dance_reset) \
76 { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, user_fn_on_each_release}, .user_data = NULL, }
77
78#define TD_INDEX(code) QK_TAP_DANCE_GET_INDEX(code)
79#define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions)
80
81void reset_tap_dance(tap_dance_state_t *state);
82
83/* To be used internally */
84
85bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
86bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
87void tap_dance_task(void);
88
89void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data);
90void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data);
91void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data);
92
93void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data);
94void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data);
95void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data);