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test_fixture.cpp

6023 bytes
  1#include "test_fixture.hpp"
  2#include <algorithm>
  3#include <cstdint>
  4#include <cstdio>
  5#include <cstdlib>
  6#include "gmock/gmock-cardinalities.h"
  7#include "gmock/gmock.h"
  8#include "gtest/gtest.h"
  9#include "keyboard_report_util.hpp"
 10#include "mouse_report_util.hpp"
 11#include "keycode.h"
 12#include "test_driver.hpp"
 13#include "test_logger.hpp"
 14#include "test_matrix.h"
 15#include "test_keymap_key.hpp"
 16#include "timer.h"
 17
 18extern "C" {
 19#include "action.h"
 20#include "action_tapping.h"
 21#include "action_util.h"
 22#include "action_layer.h"
 23#include "debug.h"
 24#include "eeconfig.h"
 25#include "keyboard.h"
 26
 27void set_time(uint32_t t);
 28void advance_time(uint32_t ms);
 29}
 30
 31using testing::_;
 32
 33/* This is used for dynamic dispatching keymap_key_to_keycode calls to the current active test_fixture. */
 34TestFixture* TestFixture::m_this = nullptr;
 35
 36/* Override weak QMK function to allow the usage of isolated per-test keymaps in unit-tests.
 37 * The actual call is dynamicaly dispatched to the current active test fixture, which in turn has it's own keymap. */
 38extern "C" uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t position) {
 39    uint16_t keycode;
 40    TestFixture::m_this->get_keycode(layer, position, &keycode);
 41    return keycode;
 42}
 43
 44void TestFixture::SetUpTestCase() {
 45    test_logger.info() << "test fixture setup-up start." << std::endl;
 46
 47    // The following is enough to bootstrap the values set in main
 48    eeconfig_init_quantum();
 49    eeconfig_update_debug(debug_config.raw);
 50
 51    TestDriver driver;
 52    keyboard_init();
 53
 54    test_logger.info() << "test fixture setup-up end." << std::endl;
 55}
 56
 57void TestFixture::TearDownTestCase() {}
 58
 59TestFixture::TestFixture() {
 60    m_this = this;
 61    timer_clear();
 62    keyrecord_t empty_keyrecord = {0};
 63    test_logger.info() << "tapping term is " << +GET_TAPPING_TERM(KC_TRANSPARENT, &empty_keyrecord) << "ms" << std::endl;
 64}
 65
 66TestFixture::~TestFixture() {
 67    test_logger.info() << "test fixture clean-up start." << std::endl;
 68    TestDriver driver;
 69
 70    /* Reset keyboard state. */
 71    clear_all_keys();
 72
 73#ifdef MOUSEKEY_ENABLE
 74    EXPECT_EMPTY_MOUSE_REPORT(driver);
 75#endif
 76    clear_keyboard();
 77
 78    clear_oneshot_mods();
 79    clear_oneshot_locked_mods();
 80    reset_oneshot_layer();
 81
 82    layer_clear();
 83
 84#if defined(SWAP_HANDS_ENABLE)
 85    clear_oneshot_swaphands();
 86#endif
 87
 88    idle_for(TAPPING_TERM * 10);
 89    VERIFY_AND_CLEAR(driver);
 90
 91    /* Verify that the matrix really is cleared */
 92    EXPECT_NO_REPORT(driver);
 93    idle_for(TAPPING_TERM * 10);
 94    VERIFY_AND_CLEAR(driver);
 95    m_this = nullptr;
 96
 97    test_logger.info() << "test fixture clean-up end." << std::endl;
 98    print_test_log();
 99}
100
101void TestFixture::add_key(KeymapKey key) {
102    if (this->find_key(key.layer, key.position)) {
103        FAIL() << "key is already mapped for layer " << +key.layer << " and (column,row) (" << +key.position.col << "," << +key.position.row << ")";
104    }
105
106    this->keymap.push_back(key);
107}
108
109void TestFixture::tap_key(KeymapKey key, unsigned delay_ms) {
110    key.press();
111    idle_for(delay_ms);
112    key.release();
113    run_one_scan_loop();
114}
115
116void TestFixture::tap_combo(const std::vector<KeymapKey>& chord_keys, unsigned delay_ms) {
117    for (KeymapKey key : chord_keys) { // Press each key.
118        key.press();
119        run_one_scan_loop();
120    }
121
122    if (delay_ms > 1) {
123        idle_for(delay_ms - 1);
124    }
125
126    for (KeymapKey key : chord_keys) { // Release each key.
127        key.release();
128        run_one_scan_loop();
129    }
130}
131
132void TestFixture::set_keymap(std::initializer_list<KeymapKey> keys) {
133    this->keymap.clear();
134    for (auto& key : keys) {
135        add_key(key);
136    }
137}
138
139const KeymapKey* TestFixture::find_key(layer_t layer, keypos_t position) const {
140    auto keymap_key_predicate = [&](KeymapKey candidate) { return candidate.layer == layer && candidate.position.col == position.col && candidate.position.row == position.row; };
141
142    auto result = std::find_if(this->keymap.begin(), this->keymap.end(), keymap_key_predicate);
143
144    if (result != std::end(this->keymap)) {
145        return &(*result);
146    }
147    return nullptr;
148}
149
150void TestFixture::get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const {
151    bool key_is_out_of_bounds = position.col >= MATRIX_COLS && position.row >= MATRIX_ROWS;
152
153    if (key_is_out_of_bounds) {
154        /* See if this is done in hardware as well, because this is 100% out of bounds reads on all QMK keebs out there. */
155        auto msg = [&]() {
156            std::stringstream msg;
157            msg << "keycode for position (" << +position.col << "," << +position.row << ") requested! This is out of bounds." << std::endl;
158            return msg.str();
159        }();
160
161        *result = KC_NO;
162        test_logger.error() << msg;
163        EXPECT_FALSE(key_is_out_of_bounds) << msg;
164        return;
165    }
166
167    if (auto key = this->find_key(layer, position)) {
168        *result = key->code;
169        return;
170    }
171
172    FAIL() << "no key is mapped for layer " << +layer << " and (column,row) " << +position.col << "," << +position.row << ")";
173}
174
175void TestFixture::run_one_scan_loop() {
176    this->idle_for(1);
177}
178
179void TestFixture::idle_for(unsigned time) {
180    test_logger.trace() << +time << " keyboard task " << (time > 1 ? "loops" : "loop") << std::endl;
181    for (unsigned i = 0; i < time; i++) {
182        keyboard_task();
183        housekeeping_task();
184        advance_time(1);
185    }
186}
187
188void TestFixture::print_test_log() const {
189    const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info();
190    if (HasFailure()) {
191        std::cerr << test_info->test_case_name() << "." << test_info->name() << " failed!" << std::endl;
192        test_logger.print_header();
193        test_logger.print_log();
194    }
195    test_logger.reset();
196}
197
198void TestFixture::expect_layer_state(layer_t layer_state) const {
199    test_logger.trace() << "layer state: (" << +layer_state << ") highest layer bit: (" << +get_highest_layer(layer_state) << ")" << std::endl;
200    EXPECT_TRUE(layer_state_is(layer_state));
201}